
Typical Archetypal drawbacks of high DP Cost and slow ASPDĮnemy DEF Debuff, Slow - Move Speed, Limited, Has Operator Record, Has Alter, Charged, Ammo Provides massive AOE damage, increased range and the best version of her slowing and DEF decreasing effects. Pretty much does anything that S1 or S2 can do, and does it better. great AOE crowd control with enemy movement slowing and DEF debuffing. When fully charged this skill has great uptime and lasts for a very long time. + S2: decent damage and can be activated quickly after deploy. + S1: A decent fast-charging consistent DPS skill + Talent 1: Great for herself, and good when paired with other Snipers that use ammo as theres a chance that the ammo doesn't get consumed on attack
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This allows ALL Skill attacks to get utilized (none are wasted by lacking enemies in range) and a more controllable cycle because of manual deactivation. + Great flexibility with skill use since they use ammo instead of skill durations. + A Spreadshooter Sniper that deals some of the highest physical AOE damage in the game Physical Attacker With Arts Ability, Bind, Stun, Has Operator Record The overall skill uptime and the Stun uptime are not great. S3: can easily kill himself if constantly attacking only 1-2 enemies and doesn't have team support. S2: while it has good Bind consistency and uptime, it is limited to 2 targets, meaning the lower rarity Archetype members may be better for larger groups. mixed damage types often suffer against enemies with both types of mitigation This gives him a unique range among the archetype and much better active skill DPS than other current stalker specialists can provide. + S3: Huge boost in range and damage and stuns up to 3 targets with each attack. Probably his best and most consistent skill. Good cycle time and great skill and Bind uptime with ok damage thrown in. + S2: Good for consistently Binding up to two enemies at once.

+ S1: Good consistent damage and can pack quite a punch when paired with ATK buffers and SP recharge operators. + A Stalker specialist with mixed type AOE damage and some crowd control
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